Saturday, February 4, 2023

Jack Terrier - Crossian Mastiff - Creature


Mastiff
Mastiffs are impressive hounds prized by Humanoids for their loyalty and keen Senses. Mastiffs can be trained as guard dogs, hunting dogs, and war dogs. Halflings and other Small Humanoids ride them as Mounts.

Crossian War Mastiff, armored
Medium beast, unaligned (CR 1)
Armor Class 16 (Barding Armor)
Hit Points 30 (5d8)
Speed 40 ft.

STR....13 (+1)
DEX....14 (+2) 
CON...12 (+1)
INT.....3 (-4)
WIS....12 (+1)
CHA....7 (-2)

Skills: Perception +3
Senses: passive Perception 13, Keen Hearing and Smell: The mastiff has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Attacks. Multi Attack, 2. Bite: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage.
If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.

No

Possession:
Crossian Mastiff Cart
-4 powder kegs
-4 Two person Tents, 1 Bed roll
-8 Waterskins, 18 Rations; 3 Pot, Iron; Cooking --Utensil Kit
-5 Chair, Folding Stool
-4 nets; Rope, 50 ft hemp
-Block and Tackle; Ram, Portable
Chest, locked
(600 gp; 5 commoner clothes; 3 bottles, Shergrengrave port)

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